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When you start up the program you will see four distinct options:
'manual', 'autopilot', 'autopilot-nofuel', and 'autopilot-zero-learningrate'.
- Manual: In this mode, you have the option to try a manual landing the lunar lander.
- Autopilot: In this mode, the lunar lander learns from experience how to land the lunar lander
by simultaneously optimizing two criteria: (i) whether or not the lunar lander successfully lands and the magnitude of the velocity at crash,
and (ii) discover a method for landing the lunar lander so that the lander behavior is slow and smooth rather than fast and bumpy. - Autopilot-Nofuel: In this mode, the lunar lander is provided with no fuel. The purpose of this mode is to demonstrate that without fuel the downward accelerative force on the lunar lander ensures the lunar lander will consistently crash on the lunar surface.
- Autopilot-Zero-LearningRate: In this mode, the lunar lander thrusters are randomly controlled. The purpose of this mode is to show that with a
randomly chosen thruster control law the downward accelerative force on the lunar lander ensures the lunar lander will have difficulty landing safely on the moon.
Flappo mac os. Please sign up and join the Learning Machines 101 Community in order to obtain a password for access to free software and free supplemental technical notes!
The mathematical theory (which is relatively advanced) which explains why the lunar lander works is described in this paper which
was presented at the International Conference on Learning Representations Workshop in 2015. Click here to access the mathematical theory paper.
OS: OS X; Processor: Dual Core 2 GhZ; Memory: 2 GB RAM; Graphics: Intel HD 4000 or equivalent; Storage: 900 MB available space; Additional Notes: May run on lower-end machines at lower graphics settings. Try the free demo if you're not sure. Title Developer/publisher Release date Genre License Mac OS versions A-10 Attack! Parsoft Interactive 1995 Flight simulator Abandonware 7.5–9.2.2.
Lunar Lander Mac Os X
The Lunar Lander Technical notes provide an explicit mathematical description of the algorithms used for the Lunar Lander Software. These notes are currently a little incomplete and may need to be revised. They are an excerpt from a new book that I am currently writing but won't be published for several years. Mimikspiel mac os.
Download Lunar Lander Technical Memo Here!
When you start up the program you will see four distinct options:
'manual', 'autopilot', 'autopilot-nofuel', and 'autopilot-zero-learningrate'.
- Manual: In this mode, you have the option to try a manual landing the lunar lander.
- Autopilot: In this mode, the lunar lander learns from experience how to land the lunar lander
by simultaneously optimizing two criteria: (i) whether or not the lunar lander successfully lands and the magnitude of the velocity at crash,
and (ii) discover a method for landing the lunar lander so that the lander behavior is slow and smooth rather than fast and bumpy. - Autopilot-Nofuel: In this mode, the lunar lander is provided with no fuel. The purpose of this mode is to demonstrate that without fuel the downward accelerative force on the lunar lander ensures the lunar lander will consistently crash on the lunar surface.
- Autopilot-Zero-LearningRate: In this mode, the lunar lander thrusters are randomly controlled. The purpose of this mode is to show that with a
randomly chosen thruster control law the downward accelerative force on the lunar lander ensures the lunar lander will have difficulty landing safely on the moon.
Flappo mac os. Please sign up and join the Learning Machines 101 Community in order to obtain a password for access to free software and free supplemental technical notes!
The mathematical theory (which is relatively advanced) which explains why the lunar lander works is described in this paper which
was presented at the International Conference on Learning Representations Workshop in 2015. Click here to access the mathematical theory paper.
OS: OS X; Processor: Dual Core 2 GhZ; Memory: 2 GB RAM; Graphics: Intel HD 4000 or equivalent; Storage: 900 MB available space; Additional Notes: May run on lower-end machines at lower graphics settings. Try the free demo if you're not sure. Title Developer/publisher Release date Genre License Mac OS versions A-10 Attack! Parsoft Interactive 1995 Flight simulator Abandonware 7.5–9.2.2.
Lunar Lander Mac Os X
The Lunar Lander Technical notes provide an explicit mathematical description of the algorithms used for the Lunar Lander Software. These notes are currently a little incomplete and may need to be revised. They are an excerpt from a new book that I am currently writing but won't be published for several years. Mimikspiel mac os.
Download Lunar Lander Technical Memo Here!
Lunar Lander Mac Os 11
This is Windows executable code. In order for this to execute you must have already installed the MATLAB Compiler Run-Time Library Installer for Windows Version 2011b. If you have already installed this library, then it is not necessary to re-install the library on your machine. This software is a compiled version of the MATLAB Source Code listed below.
Download Lunar Lander Executable Software Here!
Lunar Lander Mac Os Download
The MATLAB Lunar Lander software requires that you have installed MATLAB on your computer which is a software development environment that can be purchased from: www.mathworks.com. If MATLAB is not installed on your machine, however, you might still want to download the MATLAB software since it provides a technical specification of the Linear Machine Windows and MAC OS-X Executable code as a collection of text files.
Download Lunar Lander MATLAB Software Here!
OIDS.X is a fast-paced action/arcade style game, melding elements of games like Choplifter, Asteroids, Defender, Lode Runner, and Lunar Lander, to make one very fun and addicting Mac video game.- Originally released in 1990, OIDS was a hit on the Mac with gamers looking for a fast paced arcade style game.
- OIDS earned a rating of five Mice in MacWorld magazine when it was released.
- New version optimized for Mac OS X, version 10.1.3 or higher, uses OpenGL for graphics.
- New CD-Quality sound effects.
- Completely redone graphics with more animation than ever before.
- New smoke trail effects on player ship and enemy ships.
- Resizable screen size can run up to 2048 pixels wide.
- New Title animation.
- New Aqua interface for choosing Galaxies to play or edit.
- Support for Keyboard and USB Game controllers.
- High frame rates for smooth animation.
- Easy high score posting to the OIDS High Scores Web page.
- Registered version includes a level editor so you can create your own Galaxies.
- Comes with 11 levels ranging from easy to diabolical. Dozens more levels are available for free at the OIDS website.